Texturing and grain development as a service
The common goal is to shorten your development times through know-how and a trained eye for evaluation.
- Errors & repeating problems in product surfaces can be avoided.
- Saving the costs of getting used to Photoshop, Blender & Co
- Produce faster
A surface relief, the so-called texture, is created with us on a grayscale basis or parametrically in the 3D software.
We work with: Photoshop, Illustrator, Autodesk Maya, Luxology Modo, Luxion Keyshot, Materialize 3-matic, ntopology, GrabCad & our own tools
You remain flexible and do not have to be tied to software licenses.